AI Insights · Timothy · October 2022
Top 5 Idler Games Performance in the US for Q3 2022
Discover the performance trends of the top 5 Idler games in the US for Q3 2022, including their weekly downloads, revenue, and active users.
In Q3 2022, the top 5 Idler games on a unified platform in the United States showcased varying trends in weekly downloads, revenue, and active users. Here's a closer look at their performances:
Gold and Goblins: Idle Games saw a significant increase in weekly revenue, peaking at around $525K in early July and maintaining a consistent range between $450K to $519K throughout September. Weekly downloads surged in mid-July, reaching approximately 85K, and then stabilized around 71K by the end of the quarter. The app's weekly active users grew steadily from 112K in late June to 182K by the end of September.
Idle Mafia experienced relatively steady weekly revenue, fluctuating between $173K and $207K throughout the quarter. Weekly downloads peaked at about 23K in early August but dropped to around 9K by the end of September. The game's weekly active users showed a decline from 253K in late June to 188K at the close of the quarter.
Idle Lumber Empire - Wood Game maintained a weekly revenue range of $161K to $227K. Weekly downloads saw a high of approximately 58K in mid-July but tapered off to around 32K by the end of September. Weekly active users also demonstrated a decline, starting at 140K in late June and ending at around 101K in late September.
Idle Office Tycoon-Money game showed impressive growth in weekly revenue, peaking at about $204K in late July and maintaining figures around $194K towards the end of September. Weekly downloads increased significantly in mid-July to approximately 77K but decreased to around 41K by late September. Weekly active users also grew from 30K in late June to about 91K by the end of the quarter.
Egg, Inc. had a peak weekly revenue of $213K in mid-July, with a gradual decline to about $131K by the end of September. Weekly downloads reached a high of approximately 81K in mid-July but fell to around 40K by late September. The app maintained a robust number of weekly active users, starting at 1.2M in late June and ending at 1.3M by the end of September.
For more detailed insights and analytics, visit Sensor Tower.